[8] While much of its surface is urbanized, subterranean oceans exist. While the Guildpact was credited with bringing relative peace and prosperity to the plane, sporadic clashes between guilds still occurred. The ancient balance was shattered, and Ravnica was thrown into chaos. In the period leading up to the War of the Spark, the Golgari used the Erstwhile as servants. In the next few weeks, your wiki will be migrated to a Fandom.com domain. An intricate network of leylines sprawled across the districts Ravnica called the Implicit Maze, offered a test to the guilds. Most guilds, however, follow the same basic structure they always had, as habit and traditions are forces at least as strong as the Guildpact.[16]. The Smelting Quarter is the center of Ravnica's industry. Dozens of powerful planeswalkers, from many disparate realities, unite against the elder dragon, who has claimed dominion over Ravnica and is perilously close to completing the spell that will grant him godhood. [11] The separation might also have improved the lifespan of its inhabitants; for example, Agrus Kos was a normal human, who was over 120 years old, an age likely roughly equivalent to 65–70 years on Earth. 10 zibs will buy you a cup of coffee. Storrev is adept at the politics of court, and she is feared for her power to transform dead beasts into undead horrors. Storrev is adept at the politics of court, and she is feared for her power to transform dead beasts into undead horrors. Of the world's countless civic centers, one looms large above all others: the City of Ravnica, a metropolis so vast that its name has long since become synonymous with the entire plane. This page was last edited on 26 November 2020, at 15:27. Heavy damage is done to the city, including the destruction of the Vitu-Ghazi and the Chamber of the Guildpact, with much loss of life, both from citizens and planeswalkers. This area has traditionally been home to Ravnica's merfolk and to a variety of marine life but has recently become home to escaped krasis that have had an adverse effect on the native ecosystem. A delicate and sophisticated race of elves known as the Erstwhile once were an important faction in Ravnica. Some adopted a new purpose, as the original Guildpact had bound them to a specific task for over ten thousand years, and the guildless had grown weary of some of their morally questionable activities. Eventually all of the Erstwhile perished, but were sealed away in the very bowels of the plane. No correlation exists between the ten guilds and the ten districts, all guilds are active in every district. This celebration was called The Festival of the Guildpact. [14] They returned as Zombie Attendants of Vraska. It houses an exclusive restaurant. [5] Law magic and the metaphysics of hierarchy are deeply woven into the very fabric of the plane, enabling cooperating leaders to achieve feats of greatness.[6]. Despite any conflicts between the guilds at a particular time though, the anniversary of the Guildpact's signing was celebrated every year with a day-long festival, where all the people laid down their weapons and made merry. Some members among the Gruul, especially among the Zhur-Taa clan, thought this to be the End-Raze. After the Mending the Ravnican ghost-world anomaly was dissolved, and the trapped spirits were able to pass on to the aether.[12][13]. The Tenth District, in particular, is a hotbed of activity where all the guilds maintain their primary headquarters. Rivers, lakes, and oceans run deep below the surface of Ravnica, Several of the connect to the Simic zonots. Early versions of this script have been in use for up to thousands of years. That power was eventually bestowed upon Jace Beleren, who became the Living Guildpact. Ten thousand years before the events of Ravnica, the plane of Ravnica boasted untold violence and brutality, with various factions constantly waging war against one or more of the others. [9][10] On the surface of this 'micro-shard' appeared a blister, a piece of folded aether that trapped all Ravnican souls upon death, forcing them to become spirits and ghosts that manifested themselves on Ravnica's physical plane as the Ghost Quarter of Agyrem. In the end, Bolas was defeated and a resurrected Niv-Mizzet became the new Living Guildpact. They are used as thoroughfares by aquatic races and monsters. There were, however, remainders of the guilds present. Storrev is an Devkarin elven lich and leader of the Erstwhile, a zombie faction within the Golgari Swarm of Ravnica. Ravnica is a worldwide cityscape; a ecumenopolis consisting of a patchwork of grand halls, decrepit slums, and ancient ruins, with layer upon layer of stonework. Realizing that this neverending war would ultimately destroy everything, a council between ten factions was held, where the leader Azor I suggested establishing a living, breathing enchantment that would end the violence and ensure the survival of the factions. The fight between Nicol Bolas and the Gatewatch turns into an all-out planeswalker war. Any law that he verbally confirms becomes legally binding. [7] Prior to the events of Dissension, the city and plane of Ravnica had been ruled by the Ravnican guilds and governed by the Guildpact for more than ten millennia. [51], Other locations outside the Ten Districts, The Art of Magic: The Gathering - Ravnica, War of the Spark: Ravnica – Rallying the Reluctant, Return to Ravnica: The Secretist, Part One. Each of the ten factions signed the Guildpact, and over time, these factions became the ten guilds of Ravnica. The power of the Guildpact was subtle; it prevented any guild from dabbling into the business of any other guild or disturbing the stable power balance among the ten by twisting circumstance and coincidence to nullify the disruptive guild's actions. As Jace is a planeswalker, his attention never remains focused on Ravnica for long. During his absences, the guilds return to their old habits of fighting with each other over the smallest scraps of influence or territory.